![]() For example, someone created a text node and this user does not have have the font used in this text node installed on their computer. Missing fonts are the fonts not available to the user. All fonts are unloaded until your plugin loads them by calling loadFontAsync. It is important to note that unloaded fonts are not related to missing fonts. As such, calling loadFontAsync is necessary to ensure that the font is available. This makes loading them at startup time potentially very expensive. This is because font files can be big, there could be many of them, and they aren't needed until text is edited. In addition to this, a font file is not always loaded in memory even when it is available from the user's local machine. This is one of the many subtleties that Figma needs to do to uphold the core value proposition of a cloud tool: that everyone looking at the same file always sees the same thing. Even if they don't have the fonts installed on their system! However, this means that even when a text node looks fine, it may not be editable. to a client) allows them to see the design as-is. When a user types into a text node or changes one of its properties, we generate a path to represent the text, and store it along with the text node. How text works in Figma (and why you need to load fonts) For nodes that contain multiple fonts you can use the getRangeAllFontNames API to get all the fonts that the node is using. Loading a font is done via figma.loadFontAsync(fontname).įor text nodes that contain a single font, you can call figma.loadFontAsync(node.fontName). Any help is massively appericated Ryan52 June 26, 2023, 9:24pm 2. No idea how to fix this and it is an issue that was raised before here also Figma doesnt let me use the 'Segoe UI Variable' font. It is a native Windows font and it is preinstalled on my computer. You do not need to load a font in order to change properties that only affects colors and strokes, such as. I got a new computer, and Figma will not recognised Segoe font. This includes the following properties and functions: When setting any other property that affects text layout, you need to load all the fonts that the text node already use. textStyleId property, you do only need to load the new font. If you attempt to change, say, fontSize without first loading the font for that text node, the plugin will throw an exception. The important thing with text is that changing the content of a text node requires its font to be loaded and that fonts are not always available. ![]() If you want to see what the property values are and which characters they apply to, use getStyledTextSegments. Use the getRange* and setRange* functions for getting / setting styles for a specific range of characters. when getting / setting styles for the entire text node, or checking if there are mixed values. In general, we recommend using text properties such as fontSize, fontName, etc.
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